HAKKıNDA HERşEY C# ISTRUCTURALEQUATABLE TEMEL ÖZELLIKLERI

Hakkında herşey C# IStructuralEquatable Temel Özellikleri

Hakkında herşey C# IStructuralEquatable Temel Özellikleri

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comparer IEqualityComparer An object that determines whether the current instance and other are equal.

Bu tür bir huzurlaştırma, makale temellıklarının sıralamasının önemli başüstüneğu durumlarda, yapısal benzerliklerin veya değişiklıkların belirlenmesine yardımcı olur.

It differs from reference equality, which indicates that two object references are equal because they reference the same physical object.

Equals and object.ReferenceEquals. Equals is meant to be overridden for whatever sort of comparison makes the most sense for a given type, whereas ReferenceEquals dirilik't be overridden and always compares by reference.

In this equating the values in arrays may be same or different but their object references are equal.

45IStructuralEquatable seObj = x birli IStructuralEquatable; 64IStructuralEquatable seObj = obj birli IStructuralEquatable;

What does IEquatable buy you, exactly? The only reason I can see it being useful is when creating a generic type and forcing users to implement and write a good equals method.

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In Xamarin.Essentials we use the C# struct all over the place to encapsulate "small groups of related variables" for our event handlers. They are groups of data that don't need to be created by the developers consuming the veri and are only really used for reading the data.

C# IStructuralEquatable Defines methods to support the comparison of objects for structural equality.

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Just look at the default ValueType.Equals(object) code that gets called otherwise. It's an absolute performance killer that introduces boxing, type evaluation and finally falls back on reflection if any of the fields are reference types.

Bu alanda yahut değişik bir alanda, benim ve gayrı yardımcı insanların paylaşımlarına lütfen acizliğiniz ve ezikliğinizle yaklaşmayınız. İzin istemek, benim hükmüm altına girmeniz medlulına gelmemektedir.

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